Showing posts with label Freelance. Show all posts
Showing posts with label Freelance. Show all posts

Tuesday, December 14, 2010

Lots and lots to catch up on...

As the title says... lots and lots! Too much to talk about right now (it is Finals Week after all). So a quick holiday card in progress. This was the first draft of the background. When I have a chance I'll upload the original sketches, and I'll keep updating with the other drafts/pieces I have done already.

Happy Holidays and look forward to posts about what I've been working on at the end of the semester, CTN, and other fun things!

Monday, October 25, 2010

Texturing from SIG Model

This is a project from awhile ago:

I needed to texture a character for a research game testing user sensitivity to varying levels of human motion in video games. The low-poly model had been made, but needed to be fixed up a bit and UV mapped/textured. The UV map had been automatically generated... but needed A LOT of work. This was the end UV layout (just made it symmetrical/overlapping on side to side to save time since the model just needed to be basic and non-distracting). I also put one of the quick texture maps. It just has a flat color - there were a couple of tshirt and pants variations from this one. At some point I would love to go back and play around with the texture since I already have the UV's all laid out!

Friday, October 15, 2010

AWE Sleeping Bag Weekend and Updates!


Getting back into the swing of things at school! Here is a new design for an AWE flier. More to come with updates from the summer, the internship, and new work!

Saturday, April 3, 2010

AWE Postcard Design

Some Graphic Design work for Advancing Women in Engineering. Michele requested a gear design (to match the logo) on the front. This will be Pre-Orientation invitation card for the Class of 2014. :)